To write a good story you must start with a strong logline

  • This is a one-sentence summary of your story; this helps keep your story focused

For example – Harry Potter - The boy with no name who became the most famous wizard in the world.

 

Structure your story: The Five beats of the story

  • The character wants something + sets out to get it
  • Things go well - the character gets nearer to the thing they want
  • Things start to go badly – the character comes up against obstacles but keeps going
  • Things go very wrong for the character - the thing they wanted is out of reach, unachievable
  • Some kind of resolution: maybe the character gets the thing they wanted or doesn't - must give up - got something different? Something they needed (perspective?)

Dialogue

  • Use language that is personal and necessary
  • Subtext – not everything has to be explicitly clear or said – this keeps the story alive
  • Show don’t tell – using action to convey emotions and information adding to the story
  • Tightened Dialogue won’t happen straight away, keep revisiting
  • Text - the tip of the iceberg
  • Subtext - under the iceberg
  • It doesn't matter what you say it is how you say it
  • Inner monologue (I don't trust you ….)

Conflicts and Subtext

  • How does each character use different tactics to try and get what they want, while never explicitly stating what they're getting at? Include all the thoughts + feelings (subtext as well as dialogue and action of the characters involved)

Pacing

  • Keep the story moving – don’t have unnecessary scenes
  • Variation in pacing – this helps maintain interest

Don’t waste time talking about anything you can show – images are more powerful than words!

 

The importance of dialogue …

Two main functions of dialogue

  • To advance the plot
  • To illustrate character
  • The last thing you need to think about – is there for the service of the character
  • Secondary to the plot
  • Things that are said are as important as not said
  • Give the reader a running commentary
  • Don't over-explain, be subtle
  • Plot - key events + complications

Dialogue which advances the plot

  • Catalyses (event, action, complications, etc.) - moves events along - it's itself action
  • Reveals (character, narrative, etc.)
  • Or is itself action - the 'doing' of something to another character

Two types of dialogue

Offensive dialogue

  • Dialogue that is part of an action pursuing an objective

Defensive dialogue

  • Words that are part of a block against that action
  • Many ways to express what's going on without dialogue
    •  Set
    • Stage directions

Character Dialogue: Three Filters

  • Character background
  • Character psychology
  • The character’s situation at that moment
    • Prima Facie written by Suzie Miller is a good one
  • What is the dialect?
  • Geographical background
  • Ethnicity
  • Educational level - the types of words that are said
  • Gender
  • Women/men articulate differently
  • Men express heavily - practically + fix the situation
  • Women express more emotionally - women aren't as assertive + ask questions
  • Socially generalised

David Mamet

"People may or may not say what they mean .. but they always say something designed to get what they want" 

  • Actions speak louder than words
  • What is beneath what people say?
  • Iceberg - what is beneath the surface of the words
  • Dialect imposed without understanding
  • Three-dimensional individuals - what is going on?

Rules of Dialogue

  • Propel the story forward (avoid "shooting the breeze", i.e. chatting for chat's sake)
  • Reveal character and theme
  • Build conflict and drama (dialogue is conflict)
  • Sound different for each character (ensure the individuality and personality of the characters come through)
  • Entertain (i.e., witty, memorable lines or retorts, dialogue that flows, etc.)
  • Avoid dialogue running longer than three or four lines (without good reason - i.e. a monologue or soliloquy, rousing speech, confidence, etc.)
  • Never be on the nose (i.e. too obvious in the point you're trying to make/what you're saying)

Questions to ask about any piece of dialogue

  • In the context of the play, is there any tangible point to this dialogue? Is it clearly going anywhere?
  • Does it put one or both characters under pressure in some way? (is it emotionally charged on any level?)
  • Does the conversation involve any level of conflict as one/both characters tries to get something?
  • Were you engaged and/or excited by this dialogue?
  • Has a fundamental shift in the story occurred by the end of the scene? (has the story moved/characters changed/learned something, etc.?
  • Is it an important conversation that deserves to be in the script?
  • Does the script dialogue interest, amuse or shock you in some way?
  • Does it feel like a natural conversation between two real people? - it's got to be credible
  • Set the scene
  • Exposition
  • Don't have anything superfluous

Vernacular – the language or dialect spoken by the ordinary people in a particular country or region

"Ah reckon ah do' haff ta go dowan tuh th' rivuh tuhday, 'cawse we got awl th' feeush we gwine need' - Don't do this

I reckon I don't have t' go down t' the river today, 'cause we got all the fish we gonna need' - the put in the stage directions in a strong accent